New program features: October 2010

We are releasing updates of all programs in our catalog through the month of October. We have made improvements to all packages with major changes to the TriComp (2D) programs. The new version numbers are TriComp 7.0, AMaze 3.1 and GamBet 2.2.

The following general improvements apply to all packages:

We added bitmap buffering for displays in all [...]

Improved 3D plotting

The generation of attractive and accurate three-dimensional views of meshes, particle orbits and calculated quantities was a challenge in creating 3D finite-element programs in our AMaze series. The standard approach to 3D graphics is to use a library like OpenGL where surfaces are approximated with the the minimum number of facets that provide a psychologically-satisfying sense [...]

Making movies with the AMaze programs

A previous post described new graphics features planned for the AMaze series of programs. They will be included with the October 1 update. The motivation is the creation of animations (movies in AVI format). We are adding expanded capabilities to the initial-value solution programs and postprocessors to generate sequences of BMP plot files, either autonomously or [...]

Saved Views in MetaMesh and the AMaze postprocessors

Plotting is critical to understand meshes and field solutions in three-dimensional spaces. In consequence, we have included a wide variety of options for creating plots in MetaMesh and the analysis programs PhiView, MagView, HWV, RFE3View and Aerial. For example, the following information is neede to create a 3D view of a mesh:

Parameters of the point of [...]

Advanced 3D graphics and movie capabilities

We’re making some major advances in the graphics capabilities of programs in the 3D AMaze series. We expect to release updates in the early Fall.  The improvements lie in three areas:

Saved views
It takes effort and experimentation to set up optimal 2D or 3D views in postprocessors like PhiView and MagView. We are adding an option to [...]